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Cybersickness in clinical VR: what to plan for
Tips for SLPs

Cybersickness in clinical VR: what to plan for

An evidence-grounded look at cybersickness in speech-therapy contexts - what it is, who is most affected, and what to do about it.

By Gareth Walkom · April 27, 2026 · 8 min read Read More
What 20 years of VR social-anxiety research means for speech therapy
Research

What 20 years of VR social-anxiety research means for speech therapy

Three RCTs and a meta-analysis on VR exposure for social anxiety and public-speaking fear, and what they suggest for speech-language professionals.

By Gareth Walkom · April 27, 2026 · 10 min read Read More
Ecological Validity in VR Speech Therapy: What the Evidence Says
Research

Ecological Validity in VR Speech Therapy: What the Evidence Says

A synthesis of research on whether virtual speaking environments produce responses comparable to real-world situations - and what it means for SLPs.

By Gareth Walkom · April 22, 2026 · 9 min read Read More
How to Read a VR Speech Therapy Study: A Guide for Clinicians
Tips for SLPs

How to Read a VR Speech Therapy Study: A Guide for Clinicians

A practical guide for SLPs on reading VR speech therapy research with a critical eye - what to look for in design, measures, sample, and limitations.

By Gareth Walkom · April 22, 2026 · 8 min read Read More
Writing IEP and EHCP Goals Around Access and Participation
Tips for SLPs

Writing IEP and EHCP Goals Around Access and Participation

A practical guide for school SLPs on writing individualized plan goals around access, participation, and self-rated confidence.

By Gareth Walkom · April 18, 2026 · 8 min read Read More
5 Ways to Use VR Speaking Situations in Your Next Session
Tips for SLPs

5 Ways to Use VR Speaking Situations in Your Next Session

Practical ideas for SLPs using VR in therapy sessions - from cafe ordering to classroom presentations, with concrete scenarios you can adapt.

By Gareth Walkom · March 22, 2026 · 5 min read Read More
VR for Gender-Affirming Voice Training: What the First RCT Found
Research

VR for Gender-Affirming Voice Training: What the First RCT Found

A 2025 RCT found that VR-based practice in gender-affirming voice training increased willingness to communicate with strangers. What it means for clinicians.

By Gareth Walkom · March 18, 2026 · 4 min read Read More
How the NHS Uses VR to Support Young People Who Stammer
In the Press

How the NHS Uses VR to Support Young People Who Stammer

NHS Trusts in England are using Therapy withVR to give children and teenagers who stammer a safe space to practice the speaking situations that matter most.

By Gareth Walkom · March 14, 2026 · 4 min read Read More
How Researchers Use VR to Study Speech and Stuttering
In the Press

How Researchers Use VR to Study Speech and Stuttering

From George Washington University to Research withVR, VR is giving speech researchers something they never had before: control over speaking conditions.

By Gareth Walkom · March 10, 2026 · 3 min read Read More
The Gap Between the Therapy Room and the Real World
Personal

The Gap Between the Therapy Room and the Real World

The gap between role-play and real life has always been one of the hardest problems in speech therapy. Therapy withVR was built to bridge that distance.

By Gareth Walkom · March 5, 2026 · 6 min read Read More
Why VR Speaking Situations Feel Like the Real Thing
Research

Why VR Speaking Situations Feel Like the Real Thing

Published research shows VR speaking situations evoke responses that closely correspond to those in real life. What the evidence says, and why it matters.

By Gareth Walkom · March 1, 2026 · 5 min read Read More

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