Bachelor's-dissertation pilot of an early Samsung Gear VR public-speaking prototype with 6 adults who stutter - mixed anxiety results across participants
How this was rated
Bachelor's-dissertation conference paper (sole author) presented at iTAG 2016, NOT a peer-reviewed journal article. Sample n=6 in Session 1 with only n=4 returning for Session 2; no control condition; no validated social-anxiety outcome measure (anxiety captured only on a 1-5 self-report scale); single research site (Nottingham Trent University); results were explicitly MIXED across participants (decreased, unchanged, AND increased anxiety all observed). The paper was explicitly EXCLUDED from Chard & van Zalk's 2022 scoping review of VRET designs for social anxiety in people who stutter, with the reviewers citing both the absence of a validated social-anxiety outcome and the 'chill session' retreat option as a possible safety-behavior reinforcement. Significant editorial COI for inclusion in this Evidence Hub: the sole author is Gareth Walkom, founder of withVR BV. The paper predates withVR BV by several years - it was Walkom's bachelor's dissertation project in MSc Medical Product Design at Nottingham Trent University under Prof David J. Brown - but the self-citation pattern requires the most rigorous disclosure available. Included in this Evidence Hub as historical context for the development of VR-based approaches to stuttering anxiety; explicitly NOT cited as evidence of efficacy.
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A bachelor's-dissertation conference paper testing a custom Samsung Gear VR public-speaking app with 6 adults who stutter (4 returning for Session 2). Three animated audience characters in a virtual lecture hall; anxiety captured on a 1-5 self-report scale only. Results were mixed across participants - some decreased, some unchanged, some increased anxiety. Body temperature and EDA rose during exposure. Chard & van Zalk's 2022 scoping review explicitly excluded this paper for the absence of a validated social-anxiety outcome and the 'chill session' retreat option.
An early bachelor's-dissertation conference paper (sole author, n=6 Session 1 / n=4 Session 2, no control group, no validated social-anxiety outcome measure, 1-5 anxiety scale only) testing a custom Samsung Gear VR public-speaking prototype with adults who stutter. Results were mixed across participants - decreased, unchanged, AND increased anxiety patterns were all observed. The paper is historically important as conceptual precursor to subsequent immersive-VR-for-stuttering research, but should NOT be cited as evidence that VR exposure reduces anxiety in people who stutter. It was explicitly excluded from Chard & van Zalk's 2022 scoping review of VRET-for-social-anxiety-in-PWS due to methodological limitations.
Key findings
- Six adults who stutter completed Session 1 (ages 18-55 across 6 ID categories per the paper's participant table); four of the six returned for Session 2 approximately two weeks later
- MIXED anxiety results across participants - paper's Results section verbatim: 'for some participants, the VRET had no impact on their anxiety levels, for a few the VRET had an impact on their anxiety and their anxiety levels decreased as the sessions progressed and for others, the VRET had an impact on their anxiety and their anxiety levels increased as the sessions progressed.' Only one participant's anxiety table (P2) is provided in the paper
- Body temperature and electrodermal activity (Affectiva Q Sensor) generally rose during exposure across sessions, consistent with physiological arousal
- Speech was rated qualitatively by a 'speech therapist/trained observer'; the observer noted shifts in fluency by Session 2 for some participants
- A 'Chill Session' calming nature scene was built in as a retreat option for participants who became too anxious during exposure - this feature was later flagged by Chard & van Zalk (2022) as a possible safety-behavior reinforcement
- Hardware/software: custom Samsung Gear VR application with Samsung S6 phone; lecture hall environment with THREE animated audience characters (NOT a 'filled' hall); 5-minute speech per session on a prepared topic - 'Favorite Holiday' in Session 1, 'Job' in Session 2
- Outcome measures used: 1-5 self-report anxiety scale (NOT a validated SAD instrument), Affectiva Q Sensor for body temperature/EDA, qualitative observer notes on speech. No validated social-anxiety outcome (LSAS-SR, SPS, FNE, etc.) was used
Background
Public speaking is widely reported as one of the most anxiety-provoking situations for people who stutter. Graduated exposure - repeatedly facing feared situations in a safe and structured way - is a well-established approach for reducing social anxiety, but arranging real audiences for repeated practice is impractical. By 2016, consumer VR headsets had become affordable enough (Samsung Gear VR / Oculus Mobile, ~£100 plus a compatible Samsung phone) to explore whether they could serve as a practical platform for self-directed speaking practice. This bachelor’s dissertation project at Nottingham Trent University set out to build and pilot-test such a prototype with adults who stutter.
What the researcher did
Walkom developed a custom VR application for the Samsung Gear VR headset (running on a Samsung S6 Android phone), placing the user at a podium in a virtual lecture hall. The hall contained three animated audience characters (not a ‘filled’ hall) - the characters exhibited subtle animations (the front character sat down to signal start, stood up to signal end of the 5-minute session). A ‘Chill Session’ calming nature scene was built into the application so participants could pause and decompress if needed during exposure.
Six adults who stutter were recruited from the Nottingham Self Help Group for People Who Stutter and completed Session 1; four of the six returned approximately two weeks later for Session 2. Each session involved a 5-minute prepared-topic speech to the virtual audience (‘Favorite Holiday’ for Session 1, ‘Job’ for Session 2). Outcome measures were:
- Self-reported anxiety on a 1-5 scale (1 = least anxious, 5 = most anxious), captured before, during (at 2:30), and after the exposure. This is NOT a validated social-anxiety instrument - it is a single-item Likert scale the author developed for the project.
- Body temperature and electrodermal activity (EDA) via an Affectiva Q Sensor worn on the wrist, captured at one-minute intervals during exposure plus baseline before and after.
- Qualitative speech observation by a ‘speech therapist/trained observer’ on the participant’s speech, face, mouth, breath, head, and body during the exposure.
In Session 2, the headset interface was updated with an Interface Scene allowing participants to adjust focus before entering the Lecture Hall Scene, and the lecture hall itself had its size, assets, lighting, and character animations adjusted relative to Session 1.
What they found
The paper’s Results section reports mixed outcomes across participants. Quoting the paper verbatim:
“The results were mixed, as for some participants, the VRET had no impact on their anxiety levels, for a few the VRET had an impact on their anxiety and their anxiety levels decreased as the sessions progressed and for others, the VRET had an impact on their anxiety and their anxiety levels increased as the sessions progressed.”
Only one participant’s anxiety table (P2) is shown in the paper, reporting Before=1, During=4, After=2 (Session 1) and Before=1, During=2, After=2 (Session 2) - a decrease in peak anxiety from Session 1 to Session 2 for that one participant.
Body temperature and EDA generally rose during exposure across sessions, consistent with physiological arousal in the speaking task. The observer noted that “as the sessions progressed into VRET Session 2, the participants showed signs of speaking more fluently and stuttering more fluently” - the wording ‘stuttering more fluently’ reflects a stuttering-modification (not stuttering-elimination) framing.
Participants reported that the Chill Session was useful. Participants also commented (after the sessions) that they felt more confident about the prospect of public speaking - though this was captured via the Post VRET Question Sheet open-ended responses, not a validated questionnaire.
Why this matters - and what to be careful about
This was a 2016 demonstration that consumer-grade mobile VR could be used to deliver a structured public-speaking exposure scenario for adults who stutter. As a conceptual precursor to subsequent immersive-VR-for-stuttering research (Brundage et al. 2006/2007/2015/2016, Moïse-Richard 2021, Chard et al. 2023, Delangle et al. 2026), it has historical value.
But several important caveats apply:
Mixed results. The paper does not show uniform anxiety reduction. Some participants showed decreased anxiety, some unchanged, some INCREASED. The current paper cannot be cited as evidence that VR exposure reduces anxiety in people who stutter.
No validated outcome measure. A 1-5 single-item anxiety scale is not a validated social-anxiety instrument. The standard measures used in subsequent VRET-for-SAD research - LSAS-SR, SPS, FNE, SIAS - were not used in this paper.
No control condition. Single-arm pilot with no comparison group.
‘Chill Session’ safety-behavior concern. Chard & van Zalk’s 2022 scoping review of VRET designs for social anxiety in people who stutter EXPLICITLY EXCLUDED this paper from their primary corpus, citing both the lack of a validated social-anxiety outcome and the ‘chill session’ retreat option as a possible safety-behavior reinforcement. The inhibitory-learning framework (Craske et al. 2014) used in more recent VR-exposure protocols explicitly does NOT use retreat options, because they may interfere with the expectancy-violation learning that drives anxiety reduction.
Conference paper, not peer-reviewed journal. Bachelor’s dissertation work presented at iTAG 2016 (IEEE).
Sole-author / company-founder relationship. Gareth Walkom is both the sole author of this paper and the founder of withVR BV. The paper predates the company by years - it was Walkom’s bachelor’s dissertation project at Nottingham Trent University - but the self-citation pattern in an Evidence Hub published by withVR BV requires the most rigorous disclosure available, which this entry attempts to provide.
For Therapy withVR specifically: this 2016 paper did NOT use or evaluate Therapy withVR (which did not exist at the time). The system tested was a custom Samsung Gear VR application built by Walkom for the bachelor’s dissertation, with one environment, three avatars, a 1-5 anxiety scale, and the now-flagged ‘chill session’ retreat feature. The Walkom 2016 paper is included in the Evidence Hub as historical context for the development of VR-based approaches to stuttering anxiety, NOT as evidence of efficacy.
Limitations
- Sample size n=6 in Session 1, n=4 in Session 2. Very small; cannot generalize.
- No validated social-anxiety outcome measure. Only a 1-5 single-item self-report anxiety scale was used. Standard measures (LSAS-SR, SPS, FNE, SIAS) were not used.
- Mixed results across participants - decreased, unchanged, AND increased anxiety patterns were all observed.
- No control condition. Single-arm pilot.
- Single research site (Nottingham Trent University); single recruitment source (Nottingham Self Help Group for People Who Stutter).
- Conference paper (iTAG 2016 / IEEE), not peer-reviewed journal article.
- ‘Chill Session’ retreat option flagged by Chard & van Zalk (2022) as a possible safety-behavior reinforcement.
- No physiological-data fine-grained analysis beyond noting that body temperature and EDA generally rose during exposure.
- No long-term follow-up. Two sessions two weeks apart; no follow-up at 1 month, 6 months, or longer.
- No demographic detail beyond age range (sex, ethnicity, stuttering severity by validated instrument, prior treatment history, comorbid conditions not reported).
- Significant editorial COI. Sole author Gareth Walkom is the founder of withVR BV, the company hosting this Evidence Hub. The paper predates the company by years but the self-citation pattern requires the most rigorous disclosure available.
- Subsequent scoping-review exclusion. Chard & van Zalk’s 2022 scoping review (Front Digit Health, DOI 10.3389/fdgth.2022.842460) explicitly EXCLUDED this paper from their primary corpus on methodological grounds.
Implications for practice
This conference paper should NOT be cited as evidence that VR exposure reduces anxiety in people who stutter; mixed results across participants and the absence of validated outcomes preclude that conclusion. Its clinical value is historical/conceptual - as a 2016 demonstration that consumer-grade mobile VR (Samsung Gear VR) could be used to deliver a structured public-speaking exposure scenario for adults who stutter. The 'chill session' feature is specifically flagged in the subsequent scoping-review literature (Chard & van Zalk 2022) as a possible safety-behavior reinforcement and should be reconsidered in any successor protocol.
Implications for research
The pilot raises questions for larger trials: how many sessions produce stable changes, what dose of exposure is useful, which features of the environment matter most, and how gains transfer to everyday situations. The 'chill session' retreat option that this paper introduced has subsequently been flagged in the literature (Chard & van Zalk 2022) as a possible safety-behavior reinforcement that should be reconsidered or eliminated in any successor protocol. Validated social-anxiety outcomes (LSAS-SR, SPS, FNE, etc.) should be used in any future work.
Where this connects to Therapy withVR
The study above is independent research and does not endorse any product. The notes below are commentary from withVR on how the themes in this research relate to features of Therapy withVR. The research findings are not claims about Therapy withVR.
Single VR environment tested (editorial note only)
The Walkom 2016 paper tested ONE virtual lecture-hall environment with three animated audience characters; the paper did not test multiple environments or graded difficulty progression across environments. Therapy withVR's wider environment library represents a fundamentally different design space, not directly parallel to what this paper tested. Editorial note only - this paper used a single-environment prototype, not Therapy withVR.
Calming retreat option / safety concerns
The Walkom 2016 paper included a 'Chill Session' calming nature scene as a retreat option during exposure. Subsequent literature (Chard & van Zalk 2022 scoping review) flagged this retreat option as a possible safety-behavior reinforcement that may undermine exposure-therapy efficacy. Any successor protocol should reconsider or eliminate this feature - the inhibitory-learning framework (Craske et al. 2014) used in more recent VR-exposure work (e.g., Bouchard et al. 2017, Chard et al. 2023, Delangle et al. 2026) explicitly does NOT use retreat options.
Cite this study
If you reference this study in your work, the canonical citation formats are:
@article{walkom2016,
author = {Walkom, G.},
title = {Virtual Reality Exposure Therapy: To Benefit Those Who Stutter and Treat Social Anxiety},
journal = {International Conference on Interactive Technologies and Games (iTAG), IEEE},
year = {2016},
doi = {10.1109/iTAG.2016.13},
url = {https://withvr.app/evidence/studies/walkom-2016}
}TY - JOUR
AU - Walkom, G.
TI - Virtual Reality Exposure Therapy: To Benefit Those Who Stutter and Treat Social Anxiety
JO - International Conference on Interactive Technologies and Games (iTAG), IEEE
PY - 2016
DO - 10.1109/iTAG.2016.13
UR - https://withvr.app/evidence/studies/walkom-2016
ER - Know of research that should be in this hub? If a relevant peer-reviewed study is not listed here, send the reference to hello@withvr.app. The hub is kept up to date as the literature grows.
Funding & independence
**Sole author Gareth Walkom is the founder of withVR BV, which now develops Therapy withVR.** This paper predates the company by several years and was Walkom's bachelor's dissertation project in the MSc Medical Product Design program at Nottingham Trent University (NTU) under supervision of Prof David J. Brown. (The 'MSc Medical Product Design' affiliation that appears on the paper denotes the NTU program name, not the author's degree level for this specific work - the project itself was undergraduate-level dissertation research.) **The paper does NOT disclose any external funding source.** The Acknowledgments thank Prof David J. Brown (supervisor, NTU) for supervision, City Lit Speech Therapy (UK) for content/knowledge support and 'life-changing speech therapy' (the author's own personal speech therapy provider), the Nottingham Self Help Group for People Who Stutter for participant recruitment, Mrs Sheila Walkom for proof-reading, and Prof Philip Breedon (NTU) for facilitating recruitment. **The paper is a conference proceedings paper (iTAG 2016, IEEE), NOT a peer-reviewed journal article. Chard & van Zalk's 2022 scoping review of VRET designs for social anxiety in people who stutter (DOI 10.3389/fdgth.2022.842460) explicitly excluded this paper from its primary corpus, citing (a) the absence of a validated social-anxiety outcome measure and (b) the 'chill session' retreat option as a possible safety-behavior reinforcement.** The 6-participant sample, mixed results, lack of control condition, and 1-5 anxiety scale further limit the strength of any conclusions. Included in this Evidence Hub as historical context for the development of VR-based approaches to stuttering anxiety; **explicitly NOT cited as evidence of efficacy**. No external funding source disclosed; no withVR BV existed at the time of this 2016 paper; no withVR BV product was tested in this paper. The VR system was a custom Samsung Gear VR application built by the author using Unity and Mixamo for the bachelor's dissertation - it is not Therapy withVR. Inclusion in this Evidence Hub is editorially independent; withVR BV does not influence the summary, certainty rating, or limitations disclosure.