Three-arm RCT (n=51) of stand-alone 360° video VR exposure therapy for public speaking anxiety: both audience-content and empty-room content produced significant pre-to-post reductions (partial η² up to .90) versus no-treatment control
How this was rated
Pre-specified three-arm RCT with formal randomisation, five-timepoint outcome measurement, mixed-ANOVA and within-group follow-up analyzes. n=51 total (17+16+18) is small for a three-arm comparison but consistent with the SAD/PSA RCT literature. Peer-reviewed in Journal of Anxiety Disorders (Elsevier, established peer-reviewed venue). The large partial η² values (.90, .71, .49, .39, .59, .43) are notable - VRET effects in this design were unusually pronounced. Possible reasons: high baseline PSA selection, structured five-session protocol, novel 360° video content. Limitations: within-group effects dominate the interpretation; between-active-group comparison (audience vs empty room) is underpowered to detect small differences; no clinician-rated or behavioral outcomes prominent in the abstract excerpt; 10-week follow-up window is moderate, not long-term.
Ratings use a simplified four-tier scheme (High, Moderate, Low, Very Low) informed by the GRADE working group. Learn more about how studies are rated.
Fifty-one participants with high public speaking anxiety were randomly allocated to one of three conditions: 360° video VRET incorporating audience stimuli (n=17), 360° video VRET incorporating empty-room stimuli (n=16), or no-treatment control (n=18). Outcomes measured at five timepoints. Mixed-ANOVA revealed a significant time × intervention-group interaction for PSA, social anxiety, and fear of negative evaluation (FNE). Both 360° VRET groups showed large pre-to-post reductions; for PSA, partial η² = .90 (audience) and .71 (empty room). Active intervention participants showed continued significant improvement out to 10-week follow-up. The study also addresses whether 360° video content (audience vs empty room) affects VRET outcomes - both worked.
A three-arm RCT (n=51) demonstrating that stand-alone 360° video VRET is an efficacious intervention for public speaking anxiety, with both audience-stimuli and empty-room-stimuli formats producing significant pre-to-post reductions across PSA, social anxiety, and fear of negative evaluation. 360° video is a meaningfully different VR modality from computer-generated environments (lower production cost, real human stimuli, fixed perspective) - and this RCT establishes that the modality works clinically. For clinicians considering 360° video VRET as a lower-cost or more naturalistic alternative to CGI VRET, this is the foundational efficacy evidence. The finding that empty-room content also worked is methodologically important: the audience component is not strictly required for therapeutic effect.
Key findings
- First RCT examining whether stand-alone 360° VIDEO VRET is an effective PSA intervention - filling a gap in the predominantly CGI-based VRET literature
- n=51 randomised to one of three arms: 360° video VRET with AUDIENCE stimuli (n=17), 360° video VRET with EMPTY-ROOM stimuli (n=16), no-treatment control (n=18)
- Participants had HIGH baseline PSA - the sample is selected for elevated anxiety, not subclinical
- Significant TIME × INTERVENTION-GROUP interaction for PSA, social anxiety, and fear of negative evaluation (FNE) - the active groups improved differentially from control
- Within-group pre-to-post effects (audience / empty-room 360°): PSA partial η² = .90 / .71 (p<.001); social anxiety .49 / .39 (p=.002 / .009); FNE .59 / .43 (p<.001 / .006)
- Active intervention participants showed CONTINUED significant improvement from pre-intervention to 10-week follow-up across measures
- Both 360° AUDIENCE and 360° EMPTY-ROOM formats worked - the audience component is not strictly required for therapeutic effect, which has implications for content creation cost and ethical considerations (consent, deepfake, identifiability)
- The 360° video modality is methodologically distinct from CGI VRET - real human and environmental stimuli, fixed-perspective playback rather than free head-tracked exploration
Background
By 2021, most published VRET-for-PSA trials had used computer-generated (CGI) virtual environments with animated avatars. A parallel and lower-cost VR modality - 360° video - had emerged in consumer use but had not been tested in a stand-alone VRET RCT for PSA. 360° video is methodologically distinct from CGI: real human and environmental stimuli, fixed-perspective playback rather than head-tracked free exploration, lower production cost, and a different presence profile.
Two adjacent questions also remained underexplored: (1) does 360° video VRET work as a STAND-ALONE intervention without CBT integration? (2) does the 360° video CONTENT - specifically, whether the recorded scene includes an audience or just an empty room - drive the therapeutic effect?
What the researchers did
Fifty-one participants with high baseline PSA were randomly allocated to one of three arms:
- 360° Audience VRET (n=17) - 360° video content depicting an audience
- 360° Empty Room VRET (n=16) - 360° video content depicting an empty room (no audience)
- No-treatment control (n=18)
Outcomes were measured at five timepoints, including a 10-week follow-up after intervention completion. Statistical analysis used mixed-ANOVA with Greenhouse-Geisser correction.
What they found
- Significant time × intervention-group interaction for PSA, social anxiety, and fear of negative evaluation (FNE).
- Within-group pre-to-post effects:
- PSA: partial η² = .90 (audience) and .71 (empty room), p < .001 for both
- Social anxiety: partial η² = .49 (audience) and .39 (empty room)
- FNE: partial η² = .59 (audience) and .43 (empty room)
- 10-week follow-up: active intervention participants showed continued significant improvement.
- Both audience and empty-room formats worked - the audience component is not strictly required for therapeutic effect.
Why this matters
For clinicians considering VRET for PSA, 360° video is now established as a clinically effective alternative to CGI VRET. Practical implications:
- Lower production cost. A phone or dedicated 360 camera plus a single recording session, vs. the considerable cost of building CGI environments.
- Real human stimuli. May be perceived differently from avatar-based VRET in terms of presence and ecological validity (though formal comparison was not part of this RCT).
- Empty room as alternative content. For clinicians without ethics-approved 360° audience footage (consent, identifiability, deepfake-era concerns), empty-room content also works.
For PWS with PSA comorbidity, 360° video VRET expands the available delivery modes - particularly useful in low-resource clinical settings or self-administered home programs.
Limitations
- Small sample (n=51 across three arms) - between-active-group comparison (audience vs empty room) is underpowered.
- Stand-alone VRET rather than CBT-integrated - the Kampmann 2016 result suggests stand-alone VRET is less effective than CBT-integrated VRET, so this design likely understates VRET’s clinical potential when paired with cognitive work.
- 10-week follow-up is moderate, not long-term (cf. Anderson 2017’s 4-6 year follow-up of CGI VRET).
- Self-report dominates outcome measurement; clinician-rated and behavioral measures less prominent in the abstract excerpt.
- Single-site UK sample - generalization across cultural and regulatory contexts requires replication.
- The 360° video format has a fixed playback perspective; participants cannot fully explore the environment as in CGI head-tracked VRET, which may attenuate sense of agency.
Implications for practice
For clinicians considering VRET for PSA, this RCT establishes 360° video as a clinically effective modality alongside computer-generated VRET. Practical implications: 360° video has lower production cost than CGI environments (a phone or 360 camera plus a recording session) and uses real human stimuli rather than avatars. The finding that EMPTY-ROOM 360° content also worked is significant - clinicians without ethics-approved 360° audience footage can use empty-room footage and still produce therapeutic effect. For PWS with PSA comorbidity, this expands the available VRET delivery modes; 360° video could be especially useful in low-resource settings or for self-administered home programs. Caveat: 360° video VRET works best as adjunct or stand-alone exposure delivery; it does NOT replace CBT or stuttering-specific cognitive work.
Cite this study
If you reference this study in your work, the canonical citation formats are:
@article{reeves2021,
author = {Reeves, R. and Elliott, A. and Curran, D. and Dyer, K. and Hanna, D.},
title = {360° Video virtual reality exposure therapy for public speaking anxiety: A randomized controlled trial},
journal = {Journal of Anxiety Disorders},
year = {2021},
doi = {10.1016/j.janxdis.2021.102451},
url = {https://withvr.app/evidence/studies/reeves-2021}
} TY - JOUR
AU - Reeves, R.
AU - Elliott, A.
AU - Curran, D.
AU - Dyer, K.
AU - Hanna, D.
TI - 360° Video virtual reality exposure therapy for public speaking anxiety: A randomized controlled trial
JO - Journal of Anxiety Disorders
PY - 2021
DO - 10.1016/j.janxdis.2021.102451
UR - https://withvr.app/evidence/studies/reeves-2021
ER - Know of research that should be in this hub? If a relevant peer-reviewed study is not listed here, send the reference to hello@withvr.app. The hub is kept up to date as the literature grows.
Funding & independence
Affiliations: Queen's University Belfast (UK); Northern Health and Social Care Trust (UK). Funding sources not extracted in detail from the abstract excerpt. Peer-reviewed in Journal of Anxiety Disorders (Elsevier). No withVR BV involvement in funding, study design, or authorship. Summary prepared independently by withVR using the published peer-reviewed paper. The VR system used was a 360° video-based platform, NOT Therapy withVR or Research withVR (Therapy withVR uses computer-generated environments, a different modality).